Integrations

With our free official plugins you can sync your Arcweave content & logic real-time directly in the game engine of your choice.

Unreal

API - READY PLUGIN

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Unity

API - READY PLUGIN

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Godot

API - READY PLUGIN

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Not using a game engine? Find out more on how to use our Web API for seamless syncing with your pipeline.

Third party plugins

Looking for something else? Check some unofficial Arcweave plugins and integrations

Pixel Crushers

Dialogue System for Unity

Dialogue System for Unity, created by Pixel Crushers, makes it easy to add interactive dialogue and quests to your game. It includes a visual node editor, dialogue UIs, cutscenes, quest logs, save/load, and an importer for Arcweave. It is fully documented and thoroughly optimised for C# source code.

Get it here
Defarc

Defarc

DefArc is an Arcweave runtime for Defold and was created by Pawel Jarosz. It is a toolset to easily create branching, interactive narratives in games. Underneath it is a JSON parser and helper module for branching, interactive or linear conversation or any data you can create in Arcweave for Defold game engine (Lua).

Get it here
Jarcweave

JArcweave

JArcweave is an API built to read exported JSON files from Arcweave, created by Nokori Ware. This API allows the user to import projects from Arcweave and use it in their Java-based projects and can be used as a fully documented learning tool for those interested in making their own Arcweave importers for other programming languages.

Get it here